All Programs
Grades: K-1, 2-4

Bring your ideas to life in Tinkertown! This week, campers will use design thinking and the engineering design process to participate in various design challenges as they learn how to tinker!  To tinker is to repair, adjust or work with something in an unskilled or experimental manner. Experimenting with different materials and projects, campers will experience the process of taking an idea, shaping it into a design and then creating it.  Campers will create and tinker with objects that light up, objects that move, devices that help our environment, and more!

21st Century & SEL Skill Focus: Collaboration, Problem Solving, Initiative, Empathy, Responsibility. Learn more about other skills we build through The EDMO Method™.

Sample Projects

Rock it and Roll it

Rock it and Roll it

Campers will engage in a design challenge to build a device that can move things from here to there and everywhere! Campers will have access to motors, wheels, and other maker materials to bring their designs to life.

Campers will learn about the engineering design process and design thinking. They will also learn how to work with others collaboratively to solve a problem. Additionally, campers will learn the mechanics of movement and how different devices help us move things from place to place.

Light up House

Light up House

Campers will build an energy efficient home that lights up using LED’s, copper tape and a battery.

Campers will learn basic electricity and circuitry while also learning about how homes use energy. They will also learn how to make homes more energy efficient and how LED’s can help decrease the energy use in homes.

Sea Sweeper Design Challenge

Sea Sweeper Design Challenge

Campers will work together to brainstorm and create a prototype for a device that can help clean the world’s oceans.

Campers will learn environmental science, ocean health and the engineering design process steps that lead from a design to a prototype. Campers will also learn how to collaborate together to create a design and build together to solve a problem.

What each age group will be doing

Our K – 1st grade campers will focus on the design thinking process, what tinkering is and how engineers use this process to design and build.

Our 2nd – 4th grade campers will focus on collaborative group design challenges with a greater emphasis on the product of their work, rather than the process. These campers will tinker and work on their designs to illustrate both the engineering design process and design thinking.

Sample Schedule

  • A Day in the Life...

Some kids thrive on routines and harmony. Others not so much. Good news! We’ve found the secret recipe that works for all EDMO campers!

Day/Time Click Each Activity Below to Learn More
8:00-9:00AM AM Program

During our EDMO AM Program, campers start the day listening to music, playing games and doing structured art projects. The AM Program allows campers time to engage and wake up for the day.

8:50-9:00AM Drop-Off

Be greeted by name or a high five by a professional staff member…dressed in a mermaid costume or a Viking hat. In a hurry? Pull up and we’ll open the door for you. In no rush? Park your car, come right in and shake your counselor’s fin.

9:00-9:30AM Morning Rally

Although we have a strict “No Nuts” food policy, we have also have a strict “Go Nuts” rally policy. You never know what surprises await when staff and kids take the stage for songs, skits, dress up days, and ridiculous contests.

9:30-10:30AM Game Time

Game Time is all about playing games and having some good ‘ol run-around time. During Game Time, campers will participate in organized recreation activities designed to promote teamwork, collaboration and fun physical activity.

10:30-10:50AM Snack

Active minds lead to hungry bellies! Don’t forget to pack a healthy snack for your camper every morning…with no nuts of course! Remember: If you ordered a delicious lunch, you automatically receive a healthy morning snack!

10:50-11:50AM Enrichment 1

During enrichment stations, campers really get into the weekly theme and curriculum. Campers are introduced to the weekly subject and concepts, learn new skills and facts, and design, create and build daily and weekly projects.

11:50AM-12:25PM Lunch

Add a delicious lunch each day. It’s a snap! Just click/check the lunch box on your enrollment form and a quality lunch will be delivered to camp daily. Rather pack your own lunch? Please just do not bring any products that contain: cashews, almonds, brazil nuts, pine nuts, walnuts or heaven forbid, the “‘Mother of All Nut Allergies”—the peanut.

12:30-1:30PM Enrichment 2

During enrichment stations, campers really get into the weekly theme and curriculum. Campers are introduced to the weekly subject and concepts, learn new skills and facts, and design, create and build daily and weekly projects.

1:35-2:35PM Team Time

In Team Time, we focus on team building and community. We get to know our teammates names, meet our Kimochis’ friends, create team names and cheers, and play the EDMO Vibe Game™.

2:40-3:00PM Closing Rally

Our Afternoon rally ends the day in an upbeat way. This gives staff  a chance to wrap up the day, make announcements for the days to follow and give SNAPS!

3:00-3:15PM Pick-Up

Pull up or walk up, whichever you fancy. Either way we’ll make a point to let you know something special about your child’s day. Look out for our daily email from the Camp Director detailing the activities at your camp location, along with a reminder to visit EDMO At Home to see what to look forward to tomorrow and suggested activities, books, websites, museum exhibitions, and more ways to keep the curiosity going.

3:15-6:00PM PM Extended Day, PM Snack & Free Play

During our EDMO PM Program, campers are given time to have a snack and participate in some free play before the PM enrichment program begins. The PM program curriculum will follow the themes of each week in Tech and Science/Makers. See theme descriptions for specific PM theme. Parents are welcome to pick up any time between 3:15-6PM…but no later please! Our staff needs to get home too.

“My child was so excited and proud of himself each day. He loved teaching his older sister new things he learned and now she wants to go to the camp next year too! Each day after camp, he took the initiative and responsibility to tell me tasks we needed to do for the next day... He has done camps in the past, but I have never seen him so interested and eager as he was with EDMO!”
– Sara S., 1st Grade, Folsom Parent