Open Ended Project (4th-5th grade)

All Programs

Using the knowledge they gained through DIY da Vinci and their knowledge of STEAM learning and making, Students will plan and execute an entrepreneurial endeavor in which they design, build and market an invention, a gadget, or a product that meets the needs of their community. Students will learn how to prototype an idea, design a marketing and sales plan, and learn how to pitch their ideas in order to bring their product to the marketplace. Students will showcase their designs at an end of season Maker Faire showcase.

21st Century & SEL Skill Focus: Information Literacy, Media Literacy, Flexibility, Creativity, Communication, Responsibility, Empathy, Collaboration, Initiative, Problem Solving, Emotion Management. Learn more about other skills we build through The EDMO Method®.