Minecraft Redstone Gadgetry

Grades: 3rd-4th

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Calling all Minecraft tinkerers, engineers and inventors! In Minecraft Redstone Gadgetry, campers will be introduced to the incredible world of Minecraft redstone gadgets. In Minecraft, redstone is a category of blocks, items and components that are similar to mechanical or electronic devices like lights, levers, pistons, sensors, and more. Campers will learn the fundamentals of designing and building all kinds of redstone contraptions, from hidden doors and automated farms, to vending machines and password-protected vaults.

21st Century & SEL Skill Focus: Problem Solving, Emotion Management, Collaboration, Initiative, Communication. Learn more about other skills we build through The EDMO Method®.

Take a look at your camper's daily schedule below, under sample projects!

Sample Projects

Automated Farm

Automated Farm

Campers will build a mechanism for farming that can automatically detect when crops are ready for harvest; at which point the mechanism will activate to collect it.

Campers will learn how to use a range of basic redstone components, including redstone dust, redstone repeaters, pistons, and observers.

Super Snowball Blaster

Super Snowball Blaster

Campers will build a mechanism that can automatically and rapidly launch a barrage of snowballs when triggered.

Campers will learn about different types of clock circuits, which allow redstone signals to repeatedly loop on and off.

Lock and Key Piston Door

Lock and Key Piston Door

Campers will build an automated door out of pistons and redstone circuitry.  Then they will upgrade the door so that it can only be opened with a special “key” object.

Campers will learn about redstone power transmission as they build their piston door. The “lock” portion of the project will cover more intermediate topics of redstone signal strength and the use of the redstone comparator item.

Sample Schedule

  • A Day in the Life...

Some kids thrive on routines and harmony. Others not so much. Good news! We’ve found the secret recipe that works for all EDMO campers!

DAY/TIME: 3rd-4th sample schedule
Early Care
8:00-9:00AM

Need to get to work early? We understand. By 8 am our staff is already hard at work helping our campers make new friends, doing arts & crafts projects and playing games.

Drop-Off
8:50-9:00AM

Be greeted by name or a high five by a professional staff member…dressed in a mermaid costume or a Viking hat. In a hurry? Pull up and we’ll open the door for you. In no rush? Park your car, come right in and shake your counselor’s fin.

Morning Rally
9:00-9:30AM

Although we have a strict “No Nuts” food policy, we have also have a strict “Go Nuts” rally policy. You never know what surprises await when staff and kids take the stage for songs, skits, dress up days, and ridiculous contests.

Game Time
9:30-10:30AM

Game Time is all about playing games and having some good ‘ol run-around time. During Game Time, campers will participate in organized recreation activities designed to promote teamwork, collaboration and fun physical activity.

Snack
10:30-10:50AM

Active minds lead to hungry bellies! Don’t forget to pack a healthy snack for your camper every morning…with no nuts of course! Remember: If you ordered a delicious lunch, you automatically receive a healthy morning snack!

Enrichment 1
10:50-11:50AM

During enrichment stations, campers really get into the weekly theme and curriculum. Campers are introduced to the weekly subject and concepts, learn new skills and facts, and design, create and build daily and weekly projects.

Lunch
11:50AM-12:25PM

Lunch available at your location?  It’s a snap to add a delicious lunch each day! Just click/check the lunch box on your enrollment form and a quality lunch will be delivered to camp daily. Packing you own lunch? Please just do not bring any products that contain: cashews, almonds, brazil nuts, pine nuts, walnuts or heaven forbid, the “Mother of All Nut Allergies”—the peanut.

Enrichment 2
12:30-1:30PM

During enrichment stations, campers really get into the weekly theme and curriculum. Campers are introduced to the weekly subject and concepts, learn new skills and facts, and design, create and build daily and weekly projects.

Team Time
1:35-2:35PM

In Team Time, we focus on team building and community. We get to know our teammates names, meet our Kimochis’ friends, create group names and cheers, and play the EDMO Vibe™ Game. We also take time to strengthen our SEL skills and focus on the EDMO RECIPE of Responsibility, Empathy, Collaboration, Initiative, Problem Solving and Emotion Management. Every day is different and we may do this through literature, various methods of meditation, group activities and/or positive vibes. Team time is where the words on our shirts come to fruition and we work on being curious, courageous and kind HUMANS. 

Closing Rally
2:40-3:00PM

Our Afternoon rally ends the day in an upbeat way. This gives staff  a chance to wrap up the day, make announcements for the days to follow and give SNAPS!

Pick-Up
3:00-3:15PM

Pull up or walk up, whichever you fancy. Either way we’ll make a point to let you know something special about your child’s day. Look out for our daily email from the Camp Director detailing the activities at your camp location, along with a reminder to visit EDMO At Home to see what to look forward to tomorrow and suggested activities, books, websites, museum exhibitions, and more ways to keep the curiosity going.

After Care, PM Snack & Free Play
3:15-6:00PM

Need a little more time in your day? Our After Care Program is a great option. Campers stay safe while parents or guardians finish up the work day or sneak in that last appointment before picking up the kids. While you’re away, campers can play as they enjoy a little more free time with each other and staff. After Care goes from 3 pm – 6 pm but parents can pick up whenever works for them…but no later than 6 pm please! Our staff needs to get home too.

“My daughter has absolutely loved this week of camp. She is so excited about the group world the class is building together and enjoys her part in making it come to life.”
– 4th Grade Cupertino Parent

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