Minecraft Creature Coder

Grades: 5th-8th

All Programs

Breathe new life into the Minecraft world in Minecraft Creature Coder! Campers will use Java to code custom Minecraft mods, allowing them to design and create their own game content. We’ll be focusing on creating custom biomes, custom world generation, and — for the first time ever at Camp EDMO® — custom creatures! Campers will learn core computer science skills as well as 3D modeling and texture mapping techniques as they design and program their very own Minecraft experience.  

21st Century & SEL Skill Focus: Problem Solving, Initiative, Collaboration, Responsibility. Learn more about other skills we build through The EDMO Method®.

Take a look at your camper's daily schedule below, under sample projects!

Sample Projects

Model and Paint Your Creature

Model and Paint Your Creature

Campers will define the shape and style of their Minecraft creature using a 3D modeling and texture-mapping tool. This tool will allow campers to define the animations that their creature executes while standing, walking and more.

Campers will learn the basics of 3D modeling, including translation, rotation, scale, and object parenting. Campers will also learn some concepts of texture mapping.

Invent New Biomes

Invent New Biomes

Campers will invent new biomes within Minecraft, using code to define how the game generates the biome’s topography, flora, fauna, random decorations, and more.

Campers will learn and practice coding concepts like classes, constructor methods, random number generation, and arrays.

Minecraft AI

Minecraft AI

Campers will use the AI (Artificial Intelligence) code for an existing Minecraft creature as a starting point.  They’ll then adjust and add to it with their own code as they define unique behaviors for their custom creatures.

Campers will learn intermediate and advanced coding concepts, such as superclasses and inheritance.

Sample Schedule

  • A Day in the Life...

Some kids thrive on routines and harmony. Others not so much. Good news! We’ve found the secret recipe that works for all EDMO campers!

Early Care
8:00-9:00AM

During our EDMO Pro Early Care, campers will have time in the “Hang Time” room with access to music, games, computers, and maker supplies.  The Early Care Program allows campers time to engage and wake up for the day.

Drop-Off
8:50-9:00AM

Be greeted by name or a high five by a professional staff member…dressed in a mermaid costume or a Viking hat. In a hurry? Pull up and we’ll open the door for you. In no rush? Park your car, come right in and shake your counselor’s fin.

Opening Huddle
9:00-9:30AM

Your morning Huddle will get your gears spinning and your thoughts pumping.  Get to know your fellow campers and jump start the day with games, high fives and jokes.

Lab 1
9:30-10:30AM

During this enrichment lab time, campers really get into the weekly theme and curriculum. Campers delve into the weekly subject, learn new skills and design and create weekly projects. Have an older, more advanced camper? No worries, we’ll be breaking out into groups and giving more experienced campers some more challenging projects to work on.

Snack
10:30-10:45AM

Active minds lead to hungry bellies! Don’t forget to pack a healthy snack for your camper every morning…with no nuts of course! Remember: If you ordered a delicious lunch you automatically receive a healthy morning snack!

Real Time
10:45-11:15AM

Each day EDMO Pro campers will have 20-30 minutes of team and leadership building.

Lab 2
11:15AM-12:15PM

During this enrichment lab time, campers really get into the weekly theme and curriculum. Campers delve into the weekly subject, learn new skills and design and create weekly projects. Have an older, more advanced camper? No worries, we’ll be breaking out into groups and giving more experienced campers some more challenging projects to work on.

Lunch
12:15-12:45PM

Lunch available at your location?  It’s a snap to add a delicious lunch each day! Just click/check the lunch box on your enrollment form and a quality lunch will be delivered to camp daily. Packing you own lunch? Please just do not bring any products that contain: cashews, almonds, brazil nuts, pine nuts, walnuts or heaven forbid, the “Mother of All Nut Allergies”—the peanut.

Hang Time
12:45-1:20PM

Each day EDMO Pro campers will have 20-30 minutes of free choice time. EDMO Pro campers can spend time outside playing games and will also be able to spend time in the “Hang Time” room with access to music, games, computers, and maker supplies.  

Lab 3
1:20-2:40PM

During this enrichment lab time, campers really get into the weekly theme and curriculum. Campers delve into the weekly subject, learn new skills and design and create weekly projects. Have an older, more advanced camper? No worries, we’ll be breaking out into groups and giving more experienced campers some more challenging projects to work on.

Closing Huddle
2:40-3:00PM

Closing Huddle is your daily wrap up!  This is the part of the day when you can really let your campy side out with songs, skits and improv! Make sure you save all of your projects before you’re rolling on the floor laughing! #roll

Pick-Up
3:00-3:15PM

Have your camper check themselves out and/or pull up or walk up, whichever you fancy. Either way we’ll make a point to let you know something special about your child’s day. Look out for our daily email from the Camp Director detailing the activities at your camp location, along with a reminder to visit EDMO At Home to see what to look forward to tomorrow and suggested activities, books, websites, museum exhibitions, and more ways to keep the curiosity going.

After Care, PM Snack & Free Play
3:15-6:00PM

Need a little more time in your day? Our After Care Program is a great option. While you’re away, campers can enjoy a little more free time with each other and staff. After Care goes from 3 pm – 6 pm but parents can pick up whenever works for them…but no later than 6 pm please! Our staff needs to get home too.

“I'm grateful to have a camp option where my son's interests in gaming and tech are fostered AND where the staff can keep social difficulties that arise from ADHD in check. In a positive environment with interesting things to do, he can be the most enthusiastic, fun kid around!”
– 5th Grade Fremont Parent