I discovered Minecraft back in early 2010, when the game was still in a very early stage of development. It’s seven years later and I’m still playing the game at home. I’ve explored every biome and defeated every monster. I’ve dug into the game’s code to tinker with its rules and mechanics. I’ve even managed to make Minecraft a part of my career for the last couple of years, using the game to teach a range of subjects in classrooms, after-school programs and summer camps. I now consider Minecraft to be second nature.
And yet, kids still manage to surprise me.
It seems that every time I step into a Minecraft classroom, I learn something new about the game from the students, or see something created that’s unlike anything I’ve seen before. The most recent example was during our Spring Break camp in Rocklin. The camp was called “City Blocks” and campers were exploring concepts of civil engineering. Each construction project — including bridges, skyscrapers, roller coasters, and more — had a physical component using traditional craft materials, and a digital component within a Minecraft world, in which all campers could collaborate on the same project.
On the first day, campers were tasked with designing a bridge in Minecraft. I was not in Rocklin to see the class being taught, but I was able to remotely jump into the Minecraft world at the end of the day and check in on the camper’s progress. I was so surprised and entertained by what I found that I was inspired to take screenshots and create something of a “photo journal” of my journey, which can be found here:
The Minecraft Twilight Zone (Note: At the bottom of the page, you’ll need to click “Load more images” to see the full photo journal.)
You can also check out this summer’s Minecraft themes and all of our Camp EDMO® Summer Programs on our website!
**Today’s blog was brought to you by Joe Allington, who is excited to be working with Camp EDMO® to bring game-based learning to more students. In his spare time Joe enjoys cooking, hiking, developing alternate realities, watching movies, and (of course) playing video games.**